CanPickupLock
Usage
- Return a non-null value to override default behavior
Example Autogenerated
csharp
private object CanPickupLock( BasePlayer player, BaseLock instance )
{
Puts( "CanPickupLock works!" );
return null;
}Location
- BaseLock::RPC_TakeLock(BaseEntity.RPCMessage rpc)
csharp
[RPC_Server]
[RPC_Server.MaxDistance(3f, CheckParent = true)]
public void RPC_TakeLock(RPCMessage rpc)
{
if (rpc.player.CanInteract() && CanRemove && Interface.CallHook("CanPickupLock", rpc.player, this) == null && !IsLocked())
{
Item item = ItemManager.Create(itemType, 1, skinID);
if (item != null)
{
rpc.player.GiveItem(item);
//---