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OnPlayerRecovered

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnPlayerRecovered( BasePlayer instance )
{
    Puts( "OnPlayerRecovered works!" );
}

Location

  • BasePlayer::RecoverFromWounded()
csharp
//---
		SetPlayerFlag(PlayerFlags.Incapacitated, b: false);
		if ((bool)BaseGameMode.GetActiveGameMode(base.isServer))
		{
			BaseGameMode.GetActiveGameMode(base.isServer).OnPlayerRevived(null, this);
		}
		Interface.CallHook("OnPlayerRecovered", this);
		RefreshColliderSize(forced: true);
	}
}

Released under the MIT License.