CanDemolish
Usage
- Return a bool value to override default behavior
Example Autogenerated
csharp
private bool? CanDemolish( BasePlayer player, DecayEntity instance )
{
Puts( "CanDemolish works!" );
return null;
}Location
- DecayEntity::CanDemolish(BasePlayer player)
csharp
private bool CanDemolish(BasePlayer player)
{
object obj = Interface.CallHook("CanDemolish", player, this);
if (obj is bool)
{
return (bool)obj;
}
if (IsDemolishSupported && IsDemolishable())
//---