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OnPlayerMarkersSend

Called before map markers are sent to the client.
Allows adding new or manipulating existing markers.

Usage

  • No return behavior

Example Autogenerated

csharp
private void OnPlayerMarkersSend( BasePlayer instance, ProtoBuf.MapNoteList mapNoteList )
{
    Puts( "OnPlayerMarkersSend works!" );
}

Location

  • BasePlayer::SendMarkersToClient()
csharp
//---
	}
	if (State.pointsOfInterest != null)
	{
		mapNoteList.notes.AddRange(State.pointsOfInterest);
	}
	Interface.CallHook("OnPlayerMarkersSend", this, mapNoteList);
	ClientRPC(RpcTarget.Player("Client_ReceiveMarkers", this), mapNoteList);
	mapNoteList.notes.Clear();
}

Released under the MIT License.